Features

= Features =

Awakening
Awakening/aura is obtained by killing 20 players without dying, when active, it multiplies your stats by X0.5. Dying or leaving with awakening/aura will make you lose it. (as of now, bots cannot obtain awakening/aura)



Skulls
Skulls are a robux exclusive currency that allows you to level up your morph, 1 skull is worth 1 robux. However, the limit of levels you can buy is up to level 50

Exp/levelling
Exp is used to level up your morph which you can obtain by 1. being in game (5 every second) 2. killing bots or players (can give you 75 to 1,000 to 10,000) Leveling allows you to evolve your morph and can give you slight stat boosts (mostly health and energy)

Evolution
Evolution is one of the main focus of Doomed which allows you to unlock new morphs by leveling up, everytime you get a kill the level requirement to evolve becomes lower by 3 levels.

Energy
Energy is what allows you to use your attacks, attacks can deplete your energy in a varying amount. When your energy reaches zero, you are no longer able to attack, hence your attacks being highlighted in red.